You'll also be able to read the many signs placed in the world, some of which include nice backstory detail, such as a gas station that went bust before the zombie apocalypse. This, Microsoft says, has a tangible gameplay benefit, as you'll be able to spot zombies and freaks from farther away than you were able to on Xbox 360. Year-One Survival Edition uses the same engine, Crytek's CryEngine 3, as the Xbox 360 version, but with improved animations, bug fixes, texture bumps, a better draw distance and a 1080p resolution. And, you can transfer your save game across from Xbox 360 to Xbox One in the same way Xbox 360 players of Minecraft were able to when moving to the new console.Īs you'd expect, the visuals have been improved. Those who upgrade also get an exclusive character, Gurubani Kaur, who packs a suppressed rifle - the only one in State of Decay. That discount works going from PC to PC, and Xbox 360 to Xbox One. In keeping with Undead Labs' focus on the State of Decay community, those who played the original get 33 per cent off Year-One Survival Edition. A new mission type sees supply crates drop onto the map at random locations. While these crates include some of the best weapons in the game, they're extremely difficult to open as they attract a huge number of zombies and freaks. Here a mysterious organisation is airdropping supply crates onto the map at random locations. For example, being able to create ammo in a workshop in your base was an ability created for Lifeline that is now added to the rest of the game. Characters from Lifeline have been added to Breakdown, too, as well as certain abilities. Usefully, the military weapons and hardware added to the Xbox 360 game with the Lifeline DLC have been added to the other two modes for Year-One Survival Edition. Lifeline is a narrative-driven storyline adventure set in the city of Danforth. We already knew Year-One Survival Edition includes the Breakdown and Lifeline modes that were added to the Xbox 360 version as downloadable content.īreakdown is a rogue-like, never-ending survival mode that gets harder as time progresses. Undead Labs also added a new mission type as well as improved the visuals, animations and user interface for this new version of the simulation-driven open-world zombie survival game. In the meantime, State of Decay 2's Steam page is now live, so do feel free to admire its soothing blue hues while Undead Labs prepares to reveal more.Developer Undead Labs and Microsoft have added new weapons, vehicles and characters for State of Decay: Year-One Survival Edition on PC and Xbox One. Undead Labs is yet to announce a firm release date for State of Decay 2 on Steam, but it has confirmed that Xbox Live cross-play will be supported, enabling up to four co-op pals to band together regardless of whether they're on Steam, Windows 10, or Xbox One.Īdditional details will be shared in a special livestream (on Mixer, Twitch, and YouTube) next Monday, 25th November, at 11pm UK time/3pm PT. ![]() Its continued popularity has enabled Undead Labs to expand and improve on its rocky launch, so Edwin's initial reservations may no longer apply. However, despite a less-than-stellar critical reception, State of Decay 2 still managed to draw the crowds, with Microsoft's most recent figures, announced in August, revealing the player base to be around 5 million strong. ![]() "State of Decay 2 is a poor return on the scruffy promise of its predecessor," said Edwin in his review, "It tantalises with the thought of raggedy everyday heroes pooling their myriad talents to survive, only to quantify and busywork all that out of existence." However, according Eurogamer contributor Edwin Evans-Thirwell at launch, it frequently struggled to achieve those goals. Originally released in 2018, State of Decay 2 aimed to improve on everything that fans loved about its surprisingly popular forebear. Developer Undead Labs' multiplayer zombie survival sequel, State of Decay 2, is, after a year and a half of Windows 10 Store exclusivity on PC, heading to Steam early next year.
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